Sony Unveils ‘God of War’ Trilogy Remake, Surprise New Game at State of Play

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Sony Interactive Entertainment served up a slate of new game announcements and updates Thursday during its PlayStation State of Play livestream, highlighted by the reveal of a full remake of the original God of War trilogy and a surprise game in the franchise that is available now.

The broadcast, which ran for more than an hour, showcased titles coming to the PlayStation 5 and, in some cases, PC. It included both first-party projects from PlayStation Studios and third-party releases from other developers.

Sony’s Santa Monica Studio confirmed that a remake of the original God of War trilogy is in development. Details remain sparse, and the company said the project is in the early stages, with few specifics beyond a logo and conceptual footage shared during the show. The announcement was delivered by voice actor T.C. Carson, who portrayed Kratos in the original games.

In a surprise move, Sony also released a new God of War game today titled God of War: Sons of Sparta. Unlike the mainline 3D action games, Sons of Sparta is a 2D action platformer that explores Kratos’ early years training as a Spartan alongside his brother Deimos. Developed in partnership with Mega Cat Studios, the pixel-art title is available now on the PlayStation 5.

Beyond the God of War announcements, the showcase featured updates on several high-profile franchises. Konami confirmed Metal Gear Solid Master Collection Vol. 2, which will bring additional entries in the long-running stealth series to modern platforms. Sony also unveiled Marvel Tokon: Fighting Souls, a new fighting game featuring characters from across the Marvel universe. Sucker Punch Productions revealed new content for Ghost of Yōtei, expanding on the samurai-inspired world introduced in its predecessor. Meanwhile, developer Ember Lab announced Kena: Scars of Kosmora, a follow-up to its acclaimed action-adventure title that promises a larger world and expanded combat systems.

Developers and publishers used the event to highlight projects slated for release later this year and beyond, though many titles did not receive firm launch dates.

Sony’s State of Play presentations have become a regular part of the company’s communications strategy, offering a platform to spotlight new and upcoming games outside of major industry conventions. Thursday’s event marked one of the longest showcases to date, featuring dozens of announcements spanning first-party, third-party and independent studios.